Experience

Technical Artist

Mediatonic/ Epic Games

2019 - present

  • Worked on multiplatform console, PC and mobile games including Fall Guys and Yahtzee.

  • Created performant shaders for console, PC and mobile.

  • Worked with artists to insure quality from concept art to in game art.

  • Created tools for artists to preview their work in the game engine.

  • Trained artists to use Perforce and Git as well as how to implement their work in engine.

  • Helped create and maintain character pipelines for Fall Guys. These pipelines needed to accommodate large additions of content every season as well as allowing for lots of art iteration in the process.

  • Implemented complex UI that reacted correctly to multiple aspect ratios.

  • Profiled and fixed performance issues on console, PC and mobile.

 

Freelance Illustrator/ Graphic Designer

Sunless Design

2011 - 2020

 

Graphic Designer

Express Kitchens

2015 - 2016

 

Education

MA Graphic Communication Design

Central Saint Martins, London

2016 - 2018

 

BA (Honours) Fine Art

Crawford College of Art & Design, Cork

2007 - 2011

 

Software

Unity, Git, Perforce, Maya, Blender, Unreal, AdobeCC (Photoshop, In Design, Illustrator etc.)